Our Team

Akira
2D/3D Character Artist
3d and 2d artist focused on character and asset design in blender. With more that 20 years of drawing and sculpting experience combined, I am dedicated to creating interesting and dynamic character designs and concepts for your next game project, animation, printable figurine and beyond. Cheer

Maykn
3D Character Artist
Hi, my name is Maykon Gomes, and I’m a 3D Character Artist based in Brazil with over 6 years of experience creating high-quality characters for games and collectibles. I specialize in both organic and hard-surface modeling, with a strong focus on game-ready assets. I’m comfortable working through the full production pipeline, from concept to final render, including real-time implementation in Unreal Engine or preparation for 3D printing

Oliver Tree
3D Generalist
3D Generalist with 8 years of experience, 5 years in the gaming industry working on environments, characters and props. Knowledge goes from modeling, texturing and rendering to rigging and animation. Main tools are Blender, Substance Painter, Cascadeur, Unreal Engine and Davinci Resolve.

Scaleframe
3D Environmental Artist | Roblox
I have been developing on ROBLOX for 5+ years now, with experience in both Roblox Studio and Blender, I use both meshes and parts in my creations. I've worked for mainly anime related games, such as RE:XL, Fistborn, Dragon Souls, Mashle Academy, and more. With this being said, I've also worked in many different styles, and can cater to whatever is required from me.
