Team

Our Team

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Akira

2D/3D Character Artist

3d and 2d artist focused on character and asset design in blender. With more that 20 years of drawing and sculpting experience combined, I am dedicated to creating interesting and dynamic character designs and concepts for your next game project, animation, printable figurine and beyond. Cheer

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Christian Tejada

Head of Production | BUBBL

I lead creative production, art direction, and artist coordination, and serve as the primary point of contact for directors, artists, and project leads looking to collaborate.

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Maykn

3D Character Artist

Hi, my name is Maykon Gomes, and I’m a 3D Character Artist based in Brazil with over 6 years of experience creating high-quality characters for games and collectibles. I specialize in both organic and hard-surface modeling, with a strong focus on game-ready assets. I’m comfortable working through the full production pipeline, from concept to final render, including real-time implementation in Unreal Engine or preparation for 3D printing

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Oliver Tree

3D Generalist

3D Generalist with 8 years of experience, 5 years in the gaming industry working on environments, characters and props. Knowledge goes from modeling, texturing and rendering to rigging and animation. Main tools are Blender, Substance Painter, Cascadeur, Unreal Engine and Davinci Resolve.

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Scaleframe

3D Environmental Artist | Roblox

I have been developing on ROBLOX for 5+ years now, with experience in both Roblox Studio and Blender, I use both meshes and parts in my creations. I've worked for mainly anime related games, such as RE:XL, Fistborn, Dragon Souls, Mashle Academy, and more. With this being said, I've also worked in many different styles, and can cater to whatever is required from me.

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